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ID: 18578, JEDI-NVIDIA Cg OpenGL and DirectX Headers

by Dominique Louis Email: Anonymous


This package contains NVIDIA Cg OpenGL and DirectX runtime links for Borland Delphi. Currently NVIDIA Cg is 1.0.1 version.
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For Delphi, Version 4.0  to 7.0 297 downloads
Copyright: Open Source or other


Size: 717,219 bytes
Updated on Tue, 06 Aug 2002 14:18:03 GMT
Originally uploaded on Thu, 01 Aug 2002 00:35:45 GMT
SHA1 Hash: 15459F54AB0C48C4532C633B393125B2D0E5DF68
MD5 Hash: 7D602E8E4946D49BC010E92FF4E1E57D

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Description
This package contains NVIDIA Cg OpenGL and DirectX runtime links for Borland Delphi. Currently NVIDIA Cg is 1.0.1 version. And compatible Delphi versions should be from 4 and up.

Original files can de downloaded from:
You can download NVIDIA Cg toolkit from: http://developer.nvidia.com/view.asp?IO=cg_toolkit

This convertion is Borland and JEDI compliant.

This package and additional Borland Delphi resources can be downloaded from:
http://clootie.narod.ru/Projects/nvidia_cg.html

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Quick start:
Semi-automated installation
---------------------------
Unzip the contents of the zip file to a location of your choosing. Once unzipped, double click the "JEDICgInstaller.exe" file so that you can have the correct library paths added to your respective versions of Delphi. Once the IDEs have been updated, you should be able to start playing with the demos.

Manual installation
-------------------
Unzip the contents of the zip file to a location of your choosing. Once unzipped, you can copy "*.pas" and "*.inc" files to directory accessible by your Delphi from "PAS" subdirectory and just compile your projects.

You will also need to copy appropriate DLL's (OpenGL or DirectX ones) from DLL directory to some common directory (like "Windows\System" or "WinNT\System32") where it can be accessed.
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Alexey Barkovoy,
16-Jul-2002

Slight modification by Dominique Louis
31-Jul-2002

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