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ID: 29290, January 15, 2013 - Your first C++ FireMonkey 3D App
In this fifteenth video you will learn how to create your first 3D desktop application with C++Builder XE3 and FireMonkey. There are many 3D scene, layer, shape and material components you can use to build stunning 3D applications. In this first 3D app you will learn how to put 3D shapes onto the 3D form, add color material source, manipulate the locations and rotations and work with the design time camera and add your own TCamera.
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For C++Builder, Version 1.0
to 17.0
74 downloads
Copyright: All rights reserved
Size: 28,849,667 bytes
Updated on Thu, 24 Jan 2013 13:13:33 GMT
Originally uploaded on Thu, 24 Jan 2013 13:13:23 GMT
SHA1 Hash: 7CA56E3C74993B814D5D71358E4D9E72C521DF12
MD5 Hash: D4A414DCB1A019B72837E1E11707C101
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Description
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During each day of January 2013, I am creating a new video showing you how to use the new C++Builder XE3 compilers for Win32, Win64 and OSX to create multi-platform, database, multi-tier, HD and 3D applications. In this fifteenth video you will learn how to create your first 3D desktop application with C++Builder XE3 and FireMonkey. There are many 3D scene, layer, shape and material components you can use to build stunning 3D applications. In this first 3D app you will learn how to put 3D shapes onto the 3D form, add color material source, manipulate the locations and rotations and work with the design time camera and add your own TCamera. The same client application can be compiled and run on Win32, Win64 and OS X (GPU required). Stay tuned to my blog for additional C++ programming videos each day.
January 15, 2013 - Your first FireMonkey 3D Application using C++Builder XE3 for Windows and Mac
Filename: 2013-01-15-CppFMXFirst3Dapp.mp4
Watch on YouTube: http://www.youtube.com/watch?v=SKl80RD28Tc
Duration: 9 minutes and 53 seconds
Size: 30.7mb
Format: MP4
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